Hiroshi Matsuyama, CEO of CyberConnect 2, has shared his views on the ongoing transition to digital game distribution. He argues that this shift could be beneficial for developers, despite the controversy surrounding Sony's plan to cease physical disc production by 2028. Matsuyama notes that digital games are more profitable, as they eliminate manufacturing costs associated with physical copies. He emphasizes that game studios are focused on profitability and that a move to digital makes financial sense as more games grow in size, referencing GTA VI specifically as being too large for physical discs. Matsuyama acknowledges that many consumers prefer physical copies for cultural reasons but insists that the convenience of digital distribution cannot be overlooked. He cites examples from major companies like Capcom and Square Enix, which have reportedly seen over 90% of their sales come from digital formats. While recognizing a user base that still values physical games, he suggests that continuing to produce these editions for a minority is not a sustainable approach. In summary, he believes that a complete switch to digital would bring significant benefits to the gaming industry, including increased profitability and better incentives for developers.